In Brief
Many leadership teams run strategy and planning by staring at competitors (market) and polishing messaging (brand). But that’s like trying to steer a boat by debating the paint color and ignoring the ocean.
Real relevance and choice is shaped by five forces:
- World (macro reality, the big trends that shifts everything)
- Culture (what people now believe, reward, reject)
- Market (category, competitive moves, channels, pricing, consolidation)
- Consumer (needs, anxieties, routines, trade-offs, etc.)
- Brand (your promise, proof, behavior, and consistency)
If you’re only watching two, you don’t have the full view, it's like you have one eye and one ear only.
The comforting lie: “We know our market.”
“Market” feels safe because it’s measurable. You can spreadsheet it. You can benchmark it. You can show it in a board meeting without sounding like you read poetry.
And “Brand” feels controllable. You can change a line on the website, refresh the visual identity, run a campaign, declare a “new chapter,” and feel productive.
Here’s the problem:
- World + Culture change the rules of desire
- Consumer changes the rules of trade-off
- Market + Brand are often just your reaction to those changes
So when leaders ignore World/Culture/Consumer, they end up playing chess while everyone else is playing a completely different game. Like “Monopoly: Climate Edition.”
The Five Forces (the non-boring version)
1) World: the big stuff that changes what people can afford, tolerate, or trust
Examples of “Macro” forces:
- Cost-of-living pressure (value sensitivity rises)
- Tech shifts (AI, automation, personalization, deepfakes)
- Regulation and scrutiny (green claims, health claims, data)
- Supply chain disruptions (availability becomes value)
Translation: your customer’s “good enough” threshold changes, fast. For example, in many countries, the cost-of-living pressure is changing how people choose.
2) Culture: the invisible hand that decides what feels right
Culture is not “Gen Z likes authenticity.” That’s horoscopes.
Culture is:
- What gets rewarded socially
- What you're supposed to want (to fit in)
- What becomes embarrassing
- What feels like status vs try-hard
- What people now consider “responsible”
Translation: culture changes what people will publicly endorse, privately buy, or quietly avoid. In my youth, for example, if you did not wear Levi's jeans, you were an outcast. Kids are brutal. Adults too.
3) Market: the chessboard everyone is watching (and copying)
Yes, you should watch competitors. But most teams do it like this:
- “They launched X → we should launch X”
- “They’re on TikTok → we must TikTok”
- “They cut price → we should promo harder”
That’s not strategy. That’s competitive cosplay.
Translation: market is the visible output of deeper shifts. Useful, but late.
4) Consumer: the actual decision logic (not the persona slide)
Consumer isn’t “our target is women 25–45 who like yoga and drink green smoothies.” Seriously, I have heard this one many times.
Consumer is:
- What job they’re trying to get done (JTBD)
- Why do they want what they want?
- How do they want it?
- What anxiety they’re trying to reduce
- What friction they will not tolerate anymore
- What trade-off they make when budgets tighten
- Who do they want to be, and become?
Translation: consumers don’t change their values overnight. They change their thresholds and routines.
5) Brand: the promise + proof across everything, not just comms
Brand isn’t your tagline. Brand is:
- How you behave when nobody is watching
- How consistent you are across product, service, people, environment, and communication
- Whether your promise is felt without being explained
Translation: brand is an operating system, not a deck or brand book.
Why teams watch only two forces (and it’s not because they’re stupid)
They watch Market + Brand because:
- They’re internal (you can do something about them immediately)
- They’re legible (you can present them cleanly)
- They’re politically safe (no one gets fired for “brand refresh”)
World, Culture, and Consumer are messier. They require judgment. They create disagreement. They force choices.
And choices upset people who prefer alignment to outcomes.
The “12-Month Relevance Test” (steal this for your next leadership meeting)
Ask these five questions. If you can’t answer them in one sentence each, you’re driving without headlights.
- World: What macro pressure or tech shift will change buying behavior in our category this year?
- Culture: What is becoming socially rewarded (or punished) that touches our category?
- Market: What competitive move will reframe expectations (price, speed, convenience, claim)?
- Consumer: What friction or anxiety is rising—and how are routines adapting?
- Brand: What do we consistently prove (not claim) that competitors can’t?
Now the kicker:
If your answers are all “more awareness” and “better differentiation,” you didn’t answer the questions. You hid behind marketing Mad Libs.
What this means for real strategy (not theatre)
Strategy is not “where should we play.”
Strategy is what will change how people choose — and how we will win that new choice logic.
The best teams use the five forces as a filter:
- What matters
- What’s noise
- What to stop doing
- What to double down on
And most importantly: what to say no to before the market forces it.
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